![]() Just some quality of life things, you know.īug: The responses have numbers on them, but you can't select them with the number keys on your keyboard and you have to use the mouse. See Pillars of Eternity for some good examples of dialogue highlighting, the tool tips sometimes add more lore than the conversations themselves, haha. Or which Kingdoms have been subjugated by who.Īlso in text when names of kingdoms, towns, families or whatever new pops out, they should be highlighted with a tool tip explaining what they are when you hover over them, so people aren't confused if they see it for the first time or just forgotten it. All I see is some arrows representing armies fighting each other, but I quickly forget which kingdoms are fighting and why they are fighting. ![]() ![]() It's a bit hard to tell what's what right now. Please add a map overlay that you can turn on/off that shows the kingdoms and their border conflicts. Great game, but with a little quality of life improvements to reduce the confusion people experience, it would be a solid gem.įeedback on how to get more from what is already there: We can't remember which Kingdom did what, who was that family again? Where are those Kingdoms people are talking about? Was that word for an enemy or some village? ![]() The lore is kind of all over the place and you get thrown a lot of stuff in the first 2-3 hours. ![]()
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